A first-person anti-utopian narrative adventure blending puzzles and psychological horror.
Explore a surreal Eastern European world where a train becomes a gateway to memories and distorted realities.
Welcome on board of FRUSTRAIN – narrative XR game, told through the eyes of five strangers trapped overnight on a train cutting through the endless snow.
Frustrain is a powerful dystopian experience about how totalitarianism becomes a personal nightmare — how fear turns into the only language memory can speak.
Totalitarianism isn’t politics — it’s daily fear, expressed through the suppression of will,
the erasure of identity, and profound isolation.
In Frustrain, we explore this fear not through facts or direct depictions of authoritarian regimes, but through emotional metaphors.
We focus on the player's feelings — using symbolic visuals, dreamlike architecture,
a sense of unease, and fragmented gameplay that mirrors a traumatized mind. This approach allows Frustrain to resonate with a wide audience, beyond historical or cultural specifics.
Trainman is a first episode of The FRUSTRAIN anti-utopian adventure,
set entirely aboard a surreal Eastern European night train.
Trapped in his carriage for decades, a weary conductor relives a single crime he once chose to ignore. As the train stretches into an endless labyrinth, the player explores shifting spaces, scavenges, solves environmental puzzles, and uncovers fragmented memories that blur dream and reality.
The experience follows the logic of fear itself — a looping, uneasy journey through guilt, survival, and distorted time.
We invite you to experience Demo version of our
first chapter TRAINMAN, developed exclusevely for
VIVERSE platform.
Available in browser-based desktop,
mobile and WebXR versions.
In addition to TRAINMAN, we published multplayer WAITING HALL world, where you can find more information about the game, meet with fellow passengers and creators and discuss the game.
